TSonn wrote:
Well, our offense in those 3 losses...
Against GB: Vikes offense got more yards (342) than the Pack offense (320). Teddy also had more yards and a better passer rating (101) than ARod (87).
Against SEA: Really bad game. Terrible all around. Teddy also played really poorly and they abandoned the run game.
Against AZ: Vikes offense got beat in yards (389) by a hair against the number 1 offense in AZ (393).
We definitely need to score more points, but our offense put up some good production in two of those losses. The Seattle game was admittedly terrible but seems to be more of an outlier because Seattle is dominating everybody right now. I also don't think it's as much of a crisis as some others since the other two losses in that stretch had a lot of positives on offense. Now it's just a matter of making sure that offensive production produces more points.
Back to my original point: aside from the Seattle game, there hasn't been a need to change up that game plan for the season from the coach's perspective. I do think they let Teddy open up a bit more against AZ and he did produce, but he still didn't throw too many risky passes.
As more and more data, research, and analysis get's done it's pretty clear that Norv is most of the problem. Data suggest now that the O-line, while still not ideal, actually protects "okay", there are plenty of plays when they block long enough for something good to happen. The problem is their inconsistency and then you combine that with long developing plays it makes them look worse than they actually are. Most O-lines in the league cannot keep pressure off the QB for over 3 seconds and a good portion of Norv's play's are asking for that or more. This makes it look like Teddy's holding the ball too long but in reality it's what the play calls for. You can see this time and time again on film where Teddy hits the top of his 7 step drop and the Wr's are still not ready for the ball to come out, they're still going deeper. From what I've seen, other teams QB's we've faced are getting rid of the ball on average in about 2.4-2.6 seconds while Bridgewater's average is around 2.9. That may not seem like much but it's the difference between getting strip sacked by Freeney and having a faster developing route to get rid of the ball. If anyone's curious, Teddy's average time of release for the ARI game with the new game plan was 2.48, almost a full half second quicker than any other game and right along with just about every other QB. On the 7 step drops it skyrockets to 3.02 seconds.
The other aspect to consider is Teddy's strengths and weaknesses as a QB. To be blunt, he's simply not fit for a deep vertical passing game but the data suggests he's borderline elite at everything in the 0-16 yard short and intermediate throws and he's elite against the blitz (or when teams rush more than 4). The problem is good teams are able to get pressure with their front 4 and when you add long developing plays that take over 3 seconds to unfold downfield it's doubling down on our weaknesses (O-line consistency and QB weaknesses)
The Wr's also have trouble getting open on these long develop plays, defenses have done their research and they seem content to camp out in the deeper portion of the field and our long developing route concepts often run the WR's straight into their coverage. Watch the 2nd half of the seattle game to get the most obvious example of this.
Norv likes to run on first down but the other teams know this and usually bring a run blitz or crowd the box often wasting a play for no gain or even a loss. He need to mix it up more on first down, especially when teams are essentially selling out on the first down run.
With all that said, there are mistakes from Teddy, the O-line, the Wr's, the running backs, etc but you really don't want to also be dealing with overcoming your OC's mistakes and some of the mistakes the others make are due to the situations Norv puts them in so he deserves by far the biggest amount of blame.
The best way to think about it is the differences we saw in the ARI game compared to the SEA game. Norv was still way too predictable about running on first down but the game plan was much more about attacking the short and intermediate routes that have been open the past month. ARI tried to play a similar "take away the deep portion of the field" that seattle did, but instead of sending our WR's into the teeth of the defense we attacked where they were vulnerable and enjoyed a lot of success. It was a double whammy of positives for us, that area of the field is also where Teddy is at his best and we saw his confidence spike, he was very decisive with the ball and threw into some tight windows for big time completions.
All throughout the week now we've heard from Peterson and Bridgewater about how this game plan "worked for everybody" and it's pretty clear to me what they are talking about. The quicker passes into the intermediate routes helps the O-line so they don't have to block for 3+ seconds, it helps the WR's get open because they aren't running INTO coverage, it helps Teddy because that's his strength, it helps Peterson because he's getting more than 8 freaking carries and it kept him on the field, even on passing downs.
Teddy hasn't regressed folks, it's not that teams have film on him, it's that they have film on what Norv's been doing and they're focusing on stopping it. That's true for every team but when it doesn't even match the strengths of our personnel, well then it makes the offense look even more pathetic and becomes even easier to stop. It took until the ARI game before we finally saw something different and boy did it work, until norv called one of his long developing plays at the end there...