Reasonable analysis.TheCoolerOne wrote: ↑Mon Dec 12, 2022 10:57 amI get it, but that seems reactive to me. If it worked, it's not a conversation, right? I mean whatever game it was where they ran a little jet sweep with Reagor on the one yard line was cute, but it worked, and they've actually come back to that formation in several goal line situations and run something completely different on it, like the fullback dive against the Bills, I think?VikingLord wrote: ↑Mon Dec 12, 2022 10:49 am
It's too cute play design and unnecessary. Just play action the run with Cook and let Kirk throw the ball. Not that that guarantees the play would be successful either, but handing it to Cook, having him stutter step things only to then have to throw it is like building one of those complex traps to catch a mouse when a simpler trap would do the same job.
The biggest criticism I have of KOC's gameplan yesterday were the run plays, especially on first downs. Every single one he had everyone in tight, allowing the Lions to bring all of their DBs up tight to attack the gaps, which they did with relative ease all game. That is how one of the worst run defenses in the NFL all season ends up allowing only 35 yards rushing for a game.
And KOC, for the first time I can remember, seemed to imply it was the player's inability to execute that caused that and not how obvious the running formations were or the formations themselves. I was flabbergasted by what I was seeing and how consistently the Vikings kept at it. Literally all game was like that.
Not sure what KOC had in mind yesterday. He can blame having two starting OL out if he wants or blame Cook or whoever, but that was just inflexible, piss poor play calling and design. The Vikings were saved only by warrior performances from guys like Cousins and his receivers.
Anyway, it's only a flop if it's a flop, so I just am looking at it from a design perspective, and I don't think there was anything wrong with it.
Here's my counter. You can have a great play design, but if you use it at the wrong time, you might as well have never designed it. Don't have a problem with the play design. I have a problem with the timing.
Now of course, a play like that is only going to work near the goal line. So it's easy to say that was the time to use it. But in yesterday's case, I don't think so. Here's why.
The Vikings were behind in the game.
A play like that adds an element of risk. You CAN'T mess up. So there's that aspect. Maybe if you're ahead in the game, you take the chance.
It's first and goal from the 3.
You should be able to score in 3 plays using more conventional means. If not, maybe you pull out the trick play on 3rd down.
The Vikings had an opportunity for a 2-for-1.
Score there near the end of the half, then get the ball back for the third quarter. But to do that, you NEED to get that score.
The Lions were 30th in the NFL in red zone defense.
You had just run it in with Dalvin earlier in the game on your last trip to the red zone. Did you really need to use that play against the 30th ranked red zone defense?
By screwing this up and giving the ball away on a turnover, you've just surrendered momentum.
Giving up sudden change is the most dangerous time for a team. Because of that turnover, the Lions were fired up. Their fans were fired up. They drove the field after that and should've had a 10-point lead. We were lucky their kicker missed the FG. Even if the Lions had stuffed the Vikings 3 straight times and forced them to settle for a field goal, we'd have been better off.
So again, I don't have a problem with the play itself. I have a problem with the timing. That's a play you use maybe once a season. It's a trick play. Do it once, and it's on film, so you're not likely to get away with it a second time. You should only pull it out when it makes the most sense. I don't happen to think that situation yesterday was the right time.